Monday, October 22, 2012

Mars Attacks The Real Ghostbusters & Borderlands: Origins!

Hey, Gang! January is an IDW power month for me with my artwork gracing the interior of
contributing a variant cover for videogame inspired comic book,
(not shown here).

Check out the NOVEMBER Solicitations for Diamond below...

Mars Attacks the Real Ghostbusters

Erik Burnham (w) • Jose Holder (a) • Ray Dillon (c)
Something even stranger is in the neighborhood when the restless spirits of some merciless Martians are stirred from their slumber to attack again! It's up to the REAL Ghostbusters to save New Jersey from this angry red threat. Well... if they must.

FC • 32 pages • $3.99

Variant "Mars Attacks Chew" cover by Rob Guillory!
Variant "Mars Attacks Madman" by Mike Allred!

Borderlands: Origins #3 (of 4)

Mikey Neumann (w) • Agustin Padilla (a & c)
"Mordecai." For the millions and millions of fans of the smash-hit video game BORDERLANDS, a lingering question exists: how did the Vault Hunters get on the bus with Marcus in the first place? The tone shifts to an old-school Spaghetti Western as we find out where Mordecai
comes from and what secrets he is hiding in his past.

FC • 32 pages • $3.99

Variant Jose Holder cover!

Bullet points:
• Over 8 million copies of the Borderlands video game sold worldwide!
• Comics contain all-new official canon Borderlands origin stories not seen anywhere else!

Sunday, October 14, 2012

Mars Attacks Vs.The Real GhostBusters!

Totally jacked to announce my latest project! An IDW One-Shot for the MARS ATTACKS campaign
of terror launching early next year. I'm in the process of penciling and inking the art for
Erik Burnham and covered by artist Ray Dillon.

ComicBookResources gets the lowdown on the whirlwind event over at IDW!

Sunday, October 7, 2012

AFFLICTED : Cover Art 2.0

   More black and white art created for AFFLICTED, a Graphic Novel from 12Gaugecomics.

RED2 - First Look

   For a sneak peek at some stills from the set of RED2 follow the link below. I recently finished doing a long stint of storyboards for the film here in Montreal. The bulk of my job coming on to large productions like this is to work closely with the director to communicate his/her vision through a series of intricately crafted, action-oriented and/or CGI generated shots. Deftly choreographed fight scenes, maddeningly quick paced car chases, special effects driven sequences, explosions, gunfire and the usual mayhem make up my job description. Creating an air of suspense/horror/thrills are typical benchmarks inherent in the act of storyboarding, and as it turns out, a deeply substantive resource for aspiring directors. A definite edge in the world of film creation.


Jerry And The Raiders (2013)

Jerry And The Raiders (2013)
Directing Kids 3D Animation Series